ETCH2026-2027

ETCH is a system for capturing the visual style shared across a collection of 3D objects and applying it to new ones, so that newly added assets feel like they belong in the same world. Style transfer is well-studied in 2D, where it shows up in texture, color, and brushstrokes, but in 3D, style is more often expressed through shape, proportion, structure, and abstraction, and keeping it consistent as scenes grow remains mostly manual work today. The project learns what defines a style by studying how people perceive similarity across stylized objects, then uses that understanding to shape new geometry while preserving each object’s identity. ETCH aims to support more fluid scene editing and scalable asset reuse for animation, games, immersive storytelling, and design workflows.


The Team