actionCut is a computational editing system that helps creators quickly explore different ways to cut an action scene, where decisions about pacing, clarity, continuity, and impact all have to work in concert. Most existing tools in this space focus on dialogue, leaving the editing of physical movement, including fights, chases, and choreographed sequences, largely unaddressed. By studying how professional editors actually assemble action and identifying the rules and recurring patterns they rely on, the team will produce both a framework for the craft and a prototype system that lets creators generate, compare, and refine candidate edits from raw multi-angle footage.
ActionCut2026-2027

